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Deck solitaire card size bug
Deck solitaire card size bug











deck solitaire card size bug
  1. #DECK SOLITAIRE CARD SIZE BUG FULL#
  2. #DECK SOLITAIRE CARD SIZE BUG CODE#

#DECK SOLITAIRE CARD SIZE BUG CODE#

This little piece of code will generate each necessary card and store them in an array.įunction placeCardsDom ( ) Įach card name is now placed on each divisionįunction to store moving card and destination card The visual part will be more challenging, because I need to learn a lot more about CSS. Will I success? The logic part will be challenging but I think I figured it out. I'm a little nervous with this project, this is the first time I even think how I will make something like this. I've also been reading about Klondike on Wikipedia and learned how those spaces in the table are called, it will make the code more comfy to write and will look less ignorant if somebody reads it. This guide was really good to understand the basics, same with this educational game.

#DECK SOLITAIRE CARD SIZE BUG FULL#

draw the cards with divs instead of using a full image for each oneįirst time using grid, and I like how intuitive it is.

deck solitaire card size bug

  • ❌ more game modes (this will be done in a new project someday).
  • ✅ visual representation of options instead of text.
  • ❌ button to switch language (english-spanish) (Unnecesary).
  • ❌ spanish card deck to replace design (won't do, there's nothing to pair in this kind of deck, like colors in the actual designs).
  • ✅ if all same-suit piled up cards contains 13 cards, the game is over ✅ in the foundations, the same will happen but with ascending numbers and only with same suit type
  • ✅ add cardFrom card or cards to cardDestination.
  • ✅ remove last cards from the cardFrom column.
  • If cardFrom number = cardDestination number+1 & cardFrom color != cardDestination color: ✅ clear the cadrFrom and cardDestination variables ✅ run a function to check if the movement is valid ✅ store in "cardDestination" which cell is under the mouse cursor and the last card in the pile ✅ store in "cardFrom" which cell has been pressed and the clicked card in that pile ✅ "mousedown" on facing down card will "flip" the card
  • ✅ all the last cards on the tableau will be flipped automatically.
  • ✅ the remaining cards will be placed face down in the stock.
  • ✅ a facing-up card will be placed in wastepile.
  • ✅ in the play area, the first card will be placed face down in the first tableau, the second tableau will receive 2 cards, the third one 3 cards.
  • ✅ the cards array will be shuffled with array.sort(random>0.5).
  • ✅ the play area will be divided in 2 rows and 7 columns.
  • ✅ 1 will be ace card and number > 10 will be a court card, in code will still be a number.
  • ✅ objects must contain suit, number, color, isFlipped.
  • deck solitaire card size bug

    create an array with all the necessary cards (52).a new object will be created with the following:.I've been prototyping a little before creating this repository, and I think I came with a good enough way to recreate this game. Welcome to my new project! This time I'm making something I wanted to create since I started learning about DOM methods: a classic klondike Solitaire.













    Deck solitaire card size bug